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Roles & Methods
UX Designer Lead / Assisted in Research
C&C Analysis | User Interviews | Affinity Mapping | User Persona | Sketches | Sitemap | Grayscale Wireframe | Mid Fi Wireframe | Hi Fi Wireframe | Usability testing
Team
4 UX/UI Designers
Tools
Figma, Figjam, Google Docs, Trello, Zoom
Timeline
3 Week Sprint
PROCESS
research/discover → define → design → testing → deliver
RESEARCH APPROACH
We approached our research with 4 objectives:
With those objectives in mind, we needed to determine what would be the most appropriate research approach.
Considering the project timeline and the resources available to us, we knew we needed to be strategic regarding which methods we implemented.
We then used Jakob Nielsen’s 10 general principles for interaction design to conduct our heuristic evaluation.
Key findings from that included:
C&C analysis
The final steps in our research consisted of competitive and comparative analysis of some of their direct competitors.
Discovering these would help us develop a UX strategy and prioritize the design process.
To build CoAGG’s credibility, we needed to carefully consider these for the website redesign.
Since CoAGG wants to focus on 3 pillars - events, advocacy, and education - we compared these user flows on 4 of the websites.
After user research, to understand target users and put ourselves into their shoes we developed 2 personas. Our first persona is Charlie who is passionate about making an impact in a community and wishes to donate, volunteer at organizations working towards sensitive topics like genocides.
She wants to feel confident while deciding where she want to channel her energy and feels websites are best credible sources of information
We walked through her journey on CoAGG's current website through 4 stages: research, evaluation, decision and conclusion to get an overall idea on user experience as well as jot down touchpoints, pain points and opportunities.
Throughout her journey she touched upon multiple web pages starting from google to org landing page, advocate page, twitter, what is genocide and things that she found confusing are overwhelming information, confusing visuals, good resources but few external links are not functioning, in volunteer sections exactly what she will be doing and where how donation is getting utilized. That kept her from deciding if she wish to get involved
and here we found few opportunities like
1. Making sure the user is understanding the context and is able to educate herself on website
2. Categorization
3. Donation details
4. More insights on volunteer pages
5. Make impact visible
Similarly, we created another persona, Peter who is a Political Science major student and looking to gather information on Genocides as well as wish to connect with people who are knowledgeable about this topic and he can interview. He is a quick decider and want easy to navigate and updated websites
Further we mapped peter’s journey on organizations website,
similar to our last persona, pages he visited has started from google search bar to CoAGG's website and additional pages like representative, donation page, what is genocide, get involved. Main concerns from his journey are insufficient information, unsure about how to connect with a representative, and not able to build trust. Here we found opportunity to enable user to connect with right people through website
PROBLEM STATEMENT
Charlie and Peter needs a way to find clear direction for their stance against the genocide so that they can effectively get involved in organization.
HOW MIGHT WE…
Next we move onto the design stage.
Here is the site map my team and I finalized on. We organized navigation items to reduce clutter and the Advocate, Events & Volunteer tabs were moved into ‘Get involved’.
Once we had a finalized site map, my team and I split up into a 20 minute design studio to sketch out our ideas of what the main landing pages might look like.
After sharing our sketches, my team and I picked the best designs from each other’s sketches and put them into one. Now we are ready to start creating our low/mid fidelity wireframes.
Going from left to right, we have the Low/mid fidelity wireframes of our homepage & volunteer pages
On the homepage we tried to fit in the main points ( what the org does, how to get involved, news section, donate page). As for the volunteer pages, user would be able to see a list of open roles and apply
Here we have the Get involved landing page and the Advocate pages. The user is able to reach out to a representative by seeing a list of names with their contact information.
Here we have some pages a user may use for educational resources
Once we finished building our wireframes, our prototype was ready for the first round of usability testing.
We gave each user a total of 3 tasks. Users would walk us through their process on volunteering, contacting a political representative
Tasks 1 & 3 users completed with ease, but expressed difficulty with task 2 because there wasn’t a clear Call to Action to let users know the image is clickable.
After synthesizing data from the tests, these were the key insights we found. Users needed…
With the given feedback from tests, we moved forward with some fixes & additions
Contact navigation item was hard to find so we pulled it out into the main navigation
Navigation items now change colors to indicate they are clickable
For SB vs Educators & Speakers
So that’s what we went with.
As for additions,
The Homepage was cleaned up and organized for users to see everything the organization/website has to offer
Style Guide for a consistent look throughout the site and bringing it to life
Using these style guides as well as the feedback from user testing, we created the first iteration of our high fidelity wireframes
Our new homepage highlighted the mission statement, main goals of CoAGG, and how the user can take action which is an important goal of this redesign
We created a “Get Involved” landing page which simplified the routes the user can take to be able to make a positive impact at a local and national level.
Our team created a page where you can find a skill set they have experience in and a flow where they can submit a request to volunteer.
This was a key difference in being able to allow the user to stay on the CoAGG webpage to complete this flow instead of the user exiting the page to use their own email to reach out to CoAGG with volunteer interest.
We built a landing page for the “learn” section and three sub pages from which we felt would cued the user to understand the three routes they could take to utilize this website as a resource to
After our hi-fidelity wireframes were complete, our team moved onto another round of user testing. We creates specific tasks for users to try to accomplish in order for our team to really make sure this test was as specific as possible to focus on our original goals we set out to improve in terms of:
The results from this second round of testing provided helpful feedback for our next iteration of our design:
Our team synthesized the feedback and insights from this and made a list of design fixes and additions we can use to update our prototype:
Points to fix
Additions to make
Now let's move to our final step, the deliver phase:
For the updates to our high fidelity wireframes, our team:
We implemented a flow where users can easily be learn about key issues happening in the world and be able to take action against them in the form of a message sent to congress
We created an interactive map and button set that split up the categories up of the speakers and educators between
We finalized the donation page to include a section to inform the user how their donations will make an impact. We simplified the flow to cue the user to:
Next steps: